Texture tiles

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Texture tiles

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Texture tiles

Texture tiles

You can find the textured tiles effect in the Toolbox below the tab objects in the section live effects.

This effect can be used to create textures from individual graphics, which you can use as background.

Use texture tiles if you need a background of any size, which can be repeated. This is useful when you need a pattern or a texture, such as a beach or a large wall.
The background can be used well in combination with a long motion path which goes over the background.

Inserting texture tiles

Inserting texture tiles

1. Inserting texture tiles

Drag the effect from the Toolbox onto the desired location on the Timeline. Normally the effect is applied as a background. You can insert a chapter first of all and then drag the effect into the chapter.

2. Properties of texture tiles

Inserting texture tiles

Settings for texture tiles

In the properties field how the effect behaves.

Image - select a graphic that is to be used for the effect.

Tiles- enter here how often the graphic is to be repeated.

Horizontal shift- shift of the graphic to the right.

Vertical shift- shift of the graphic downwards.


Including columns: There are as many full columns with tiles displayed as there are tiles specified.

Including lines: There are as many rows with tiles displayed as there are tiles specified.

Showing only one column: Only one column will appear. The width of the column depends on the number of tiles. For example, “2” means that two tiles fit next to each other on the screen, but since only one is to be displayed, this is half the size of the screen.

Showing only one row: Like Showing only one column , but for rows.


Repeating a texture - each tile looks the same

Reflecting a texture - odd-numbered tiles are shown mirrored, so that there are not hard transitions between tiles.