Program overview

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The structure of the surface

symbol-info

The description of the controls refers to the Default view. You can set this under View / Default.

AquaSoft Vision and Stages contain a large repertoire of tools that you can use to edit your project. In the following graphic you will find an overview of the most important controls. We will often talk about objects here. Objects are all elements that can be inserted into a project, e.g. images, texts, music, videos, Flexi-Collages and more.

Areas of the program

Areas of the program

The Toolbar

Toolbar

Toolbar at the top of the user interface (Ultimate)

Under Workspace / Icons with captions you can switch the labeling of the Toolbar elements on and off.

The individual symbols of the Toolbar:

TBr_New

Creates a new empty project.

TBr_Folder

Opens an already saved project.

TBr_Disk

Saves your project.

TBr_Undo
TBr_Redo

Undo / redo last action.

TBr_Plus

Adds images, videos and sounds to your project.

TBr_Notes

Opens the dialog for inserting the background music.

TBr_Settings

Opens the Project settings. These settings apply only to the currently opened project.

TBr_Play

Plays your presentation from the beginning.

TBr_PlayFromHere 
TBr_PlayFromHereMarked

Plays the presentation from Playhead position or from the marked position (switchable).

TBr_Export

Opens the Output Wizard for creating videos, Blu-rays and DVDs.

TBr_Search

Allows searching for texts, file names and keywords in the project.

 

View_Default

Loads the Default workspace of the program.

View_Storyboard

Loads the Storyboard workspace of the program.

View_ImageList

Loads the Image list workspace of the program.  Ultimate   Stages 

View_Toolbox

Loads the Toolbox workspace of the program.

View_VertTimeline_ST

Loads the Vertical timeline workspace of the program.  Stages 

View_Own

Loads one of your saved workspaces of the program.  Ultimate   Stages 

Properties / Object settings

Properties of an image object

Properties of an image object

Each object has certain Properties that are displayed when you click on the Object in the Image list, Timeline or Storyboard. In the example here, the Properties of an Image object are displayed.

Here you can determine, for example, the display duration (under Duration) of your image and the type of Fade-in and Fade-out.

On the Text tab, you can label the image and set text formatting. On the Sound tab, you can assign a self-recorded comment or sound to the image. On the Transparency tab, you can set a transparency curve.

The individual objects and their properties are explained in detail in the chapter Properties of objects.

The properties of effects are explained in the Live effects and Object effects chapters.