Insert sounds

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Insert sounds

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Sound object

Sound object

In the Toolbox you will find the Sound object under Objects.

You can use the Sound object to insert music, noises, sounds, comments, etc.
The Sound object can be used independently of the Background music.

You can insert the Sound object into your project by dragging it to the desired location in the Timeline while holding down the  mouse button .
You can also insert the Sound object into the project by double-clicking on it.
You can set the volume for a sound individually. You can find out how to do this in the chapter Individual volume control.

1 Back group of images with sound

The Sound object is used, for example, when a piece of music or a commentary is to be played for a fixed number of frames.
If you want to underlay a certain number of images with a certain sound, use the Chapter object from the Toolbox.

Insert Image object
1.1 Insert Chapter object and Image object

Use the Start Chapter object or drag a Chapter object from the Toolbox to the Timeline.

Drag an Image object onto the empty Chapter object.

Then select multiple images or drag an image object into the Chapter object for each new image.

The images should be next to each other in the Timeline.

Insert Sound object
1.2 Insert Sound object

Now drag a Sound object under the image group on the "Drag here to create new track" label and select a sound file.

In this way, you create a new sound track.

Sound too long

Sound inserted under images

1.3 Adjust sound length

If the sound file is too long, you can adjust the duration of the Sound object in the Properties area under Duration. Another option is to drag on the edge of the Sound object with the mouse button pressed (the mouse pointer becomes an arrow with two tips) and thus adjust its length.

2 Record your own sound  Ultimate   Stages 

You can record your own sound commentary with the help of the Sound recording object or via the Sound Wizard. See the Sound Wizard chapter to learn how to record a commentary.